![]() Still, you can’t just spam the teleport key, since this ability has charges, which restore over time. Probably the most important gadget in Tesla’s armory, besides the mech, of course, is its teleport ability, which allows him to teleport (duh) out of harm’s way. The game complements the combat with various other things besides the core shooting, which is excellent, as it tends to be with 10ton’s games. As I played, I also realized that the best course of action is not to spawn the mech as soon as I can, but instead to save it for when I’m on a tight spot, getting swarmed by all sides, so that I can escape with no harm. This is certainly an overpowered piece of equipment if you compare it to the other weapons at your disposal, but the fact that it’s a temporary item balances things out quite nicely. ![]() Nonetheless, this mech comes with a time limit but, once it expires, you’ll be able to collect 6 mechs parts that will spawn across the level, and then you’ll be able to summon another mech, and you’re capable of doing this as many times as you want in each level. Fairly early in the game, you’ll find a Tesla Mech, this monster killing machine with dual gatling guns and a dash ability. Speaking of weapons, the most iconic thing about Tesla vs Lovecraft is probably one other weapon that I haven’t mentioned it yet, one of Tesla’s finest inventions, and also one that plays a pivotal role in the flow of the gameplay. With that said, weapons come in the form of random drops in each level, so you can’t really pick which one you want to take for each mission, the best that you can do is decide to pick one on behalf of another while you’re playing. In other games, this would probably be called New Game +, but here that’s not the case since there is a plot continuity.Īs far as weapons go, the game’s arsenal boasts 10 different guns, featuring the kind of variety that you’d expect from a game like this, ranging from a pistol, a revolver, a double barrel shotgun, a submachine gun, among many others and their corresponding tesla variants, the game sure gives you quite a few options for you to pick in each level. Still, the levels from the first zone repeat themselves across the other two, but each zone not only introduces some minor things, such as the ability to pick up crystals in the aether, which you can then use to upgrade your character, but they also get progressively a lot more challenging. The way the campaign is structured is so that there are a set number of hand-crafted levels (I’d say about 30-ish) scattered across three different zones, the normal plane, the aether plane, and the eldritch plane. Tesla vs Lovecraft offers both a campaign mode as well as an endless survival mode in which the player competes for the best score possible on the leaderboard. It just so happens that, very much like Neon Chrome, Time Recoil, JYDGE, and Crimsonland, the strength of this game relies on its gameplay mechanics, mainly the shooting itself and the mechanisms that are in place to keep the player engaged throughout the entirety of the game. From almost no story exposition to dull voice acting, I was just glad that the game only features about a handful of cutscenes. In any case, if you’re a fan of these types of games, you’re not in it for the story, the characters, or the plot, and you better not be, because in that area this game just falls flat. The game puts you on the shoes of Nikola Tesla which, after giving a public presentation about his newest invention, sees his laboratory being attacked by what looks like eldritch creatures. ![]() ![]() This time around the studio took a different approach in terms of looks and setting, instead of following their previous titles trends, by focusing on a setting that I feel doesn’t get much attention in games. Tesla vs Lovecraft is just another example that proves that 10tons Ltd really knows how to make compelling top-down twin-stick arena shooters. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |